Overview
2D Spine Animator Job in Vancouver, BC at DoubleJump –
About the project:
We’re working with the hit social deduction game Among us. Adding new mechanics, abilities, and roles. You can see some of our work here: https://www.youtube.com/watch?v=2mucggOILcU
Responsibilities and Duties:
Rig and animate characters within Spine
Ensure the consistency of our existing style
Keep an organized and efficient workflow
Collaborate with developers and other artists to solve challenging problems
Requirements
3+ years of experience in the video game industry
Proficiency in Spine and strong game animations skills
Ability to match the animation style of an existing product
Great sense for quality and acute attention to detail
Ability to work as part of a team
Strong communication skills with the ability to take and deliver constructive feedback
Comfortable in meeting deadlines
About the Company
Company: DoubleJump –
Company Location: Vancouver, BC
Estimated Salary: